Project Aftermath on Gamers Gate

December 10th, 2008 by Lee

Today, Project Aftermath was added to Gamers Gate. Just one more place to get hold of you copy of our flagship title.


Major Update…

December 10th, 2008 by mal

We’ve just released a huge update for Project Aftermath, and reduced the price for the holiday season to $9.99! That offer is available from here now and other outlets such as Steam will follow shortly. Current owners of the game will receive the update free of charge next time they launch the game.

So… I wanted to give you the low-down on what’s gone in and how it makes the game better than ever!

First off we’ve added a new Tactical Deployment system which provides a number of new and exciting ways to dispense with the New Order.
It’s a tiered system which recharges over time, using an item from any tier will roll back the clock a certain amount, and charging will begin again.

Tier one:
Exploding Trap, change armour, change field effect, change weapon.

The ability to change items (from your inventory) makes the choices on the first play through less of an issue as they can be updated. Calling in a Take Over walker FE when it’s needed, and perhaps replacing it with a shield later on. Of course this will use up ‘Tactical Deployment time’ so when trying to better a score it’s important to get that initial load-out right.

Getting items isn’t without risk, the Item drops are vulnerable to attack and can be destroyed if they aren’t collected in good time! This leads nicely onto the Exploding Trap. This little gem is a lot fun to deploy. Looking like a normal Item drop it draws an attack before emitting a powerful explosion, dispensing attackers with great ease. Best suited to taking out Melee Units!

Tier two:
Grunt Hunter, Turret, Beacon.

Tier two is occupied with three new powerful weapons. The Grunt Hunter, as you might expect, hunts out grunts. It’s a simple but effective deployment, methodically searching for targets and eradicating them with its powerful blaster. It is uncontrollable though and will take its own path, so awareness of the surrounding targets before deployment makes for happy Grunt Hunting.

The Turret is a large static gun equipped with super fast blasters. It’s a great defensive device and a sure fire winner when facing large numbers of approaching enemies. Its only downside is it is static.

The Beacon perhaps offers the best of both worlds. As a powerful sentry which can be picked up and moved to another position by Heroes. It’s not all as simple as that though; each time a Beacon is deployed or placed it’s vulnerable while it connects to the orbiting satellite. Once the connection is made it’s weaponised and dishes out electric death with great vigour!

Tier three:
Containment Team

We saw them in the tutorial now they are ready for action again! Containment Teams are deployed as a team of 6 highly skilled troopers armed to the teeth with the best weapons the Morphid army has to offer. They come with a Rally Point which can be moved to place them in the thick of battle or guard a key position. These guys are the real deal!

The final Tactical Deployment option, GOOP Boost can add to the timer allowing access to Deployments sooner than recharging alone. Be warned though, GOOP Boost will cost you GOOP which will eat away at your score!

We’ve also added 20 challenge maps to unlock via the campaign mode. For each completed mission, two challenges are unlocked, a normal and extreme version.

The Normal challenges use a pre-determined load-out and item set for the Tactical Deployments. As all things are equal these challenges will route out the best players on the score boards.

The Extreme challenges take the normal route for set up with players setting up their roll-out before starting the challenge. The test here is firstly to complete the challenge and then to cut back on the roll-out to maximise scores and occupy the top spot on the leader board.

Catch you on the leader boards!


New PA Review: Just Press Play

November 28th, 2008 by mal

Project Aftermath is one game that will not disappoint. For all ye who love RTS, hear me. For all ye who love indie and strategy, hear me. For $19.99, players will receive hours of playtime, engaging graphics, and content updates for no charge. The game is available on Steam, and we highly recommend that you buy it. Those who don’t will be missing out on a sure hit–I cannot wait to see what a sequel looks like.

Read the full review at justpressplay.net


Game Du Jour. 26th Nov 2008

November 26th, 2008 by mal

One Day. One Game. One incredible deal!

…and today we are pleased to say that Project Aftermath is that game.

You can purchase PA today on Game du Jour for an amazing cut down price. How do they do it? :-)


Games Tunnel – Indie Game Round-Up

November 26th, 2008 by mal

What a month for Indie game reviews! We found ourselves head to head against some amazing games and came away with a much coveted Gold Award.

10 games were reviewed in total, you can check out the full reviews at gametunnel.com


New PA Review: IndieGameMagazine

November 10th, 2008 by Lee

A review has just been posted over at IndieGameMagazine: 85%

The fact that I’m comparing a 3 person team’s action RTS to the likes of Starcraft,Warcraft, Command & Conquer, etc. is quite an accomplishment for any Indie Studio.


New PA Review: GameFocus

November 5th, 2008 by Lee

Project Aftermath is one of the best examples of why independent games are the true soul of PC gaming and worth your time exploring…

Nice! 8.5/10 from this one and an Editor’s Choice Award. Woohoo!


New PA Review: Gamer’s Hub

October 30th, 2008 by Lee

A new review has just been posted, over at Gamer’s Hub. It’s a positive review but the one thing it complains about is the lack of multi-player.

We did intend to do this originally but we don’t want the multi-player to be an afterthought so we’re planning on doing it as a stand-alone product. There’s probably a good year of development with the game modes we have planned.


Affiliate program available

October 24th, 2008 by Lee

We’ve just set up a new affiliate scheme with Plimus, so if you fancy flogging Project Aftermath for us, sign up to the program and make 30% commission for every copy sold. Click here for more details.

We’ve also put together a bunch of affiliate art assets to make it easier to advertise on your site. Here is a sample.


New PA Review: Cheat Code Central

October 24th, 2008 by Lee

Another review of Project Aftermath has been posted over at Cheat Code Central It’s our first Meta-critic review.